﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Casters.source.States.UIs
{
    public class CBaseUI
    {
        public virtual void Initialize() { }
        public virtual void LoadContent() { }
        public virtual void UnloadContent() { }
        public virtual void Update(float dt) { }
        public virtual void Draw() { }
    }
}
